// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.

#include "AliyunCppPlugin.h"
#include "AliyunOssLink.h"

#define LOCTEXT_NAMESPACE "FAliyunCppPluginModule"

void FAliyunCppPluginModule::StartupModule()
{
	// This code will execute after your module is loaded into memory; the exact timing is specified in the .uplugin file per-module
	//初始化oss skd环境
	FOssClient::InitializeSdk();

}

void FAliyunCppPluginModule::ShutdownModule()
{
	// This function may be called during shutdown to clean up your module.  For modules that support dynamic reloading,
	// we call this function before unloading the module.
	//卸载 ossSdk环境
	FOssClient::ShutdownSdk();

}

#undef LOCTEXT_NAMESPACE
	
IMPLEMENT_MODULE(FAliyunCppPluginModule, AliyunCppPlugin)